How I broke into the Games Industry

(Note: This is a repost from 2007)

Abstract

A small recap of events starting from I decided I wanted to be a games developer to present day including all the mistakes and turning points along the way.

Young and lazy

During A-levels, I started to get really lazy at school and more or less went through a rebel phrase where I honestly didn’t care about anything let alone my future and just wanted to have fun with my friends. So, when it came filling in the UCAS form (UK University forms), I really didn’t know what to put in and I didn’t talk to my parents about it. The deadline loomed so I literally made a snap decision that I wanted to do something with computers since they interested me somewhat.

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